Life Force Review

Following the success of Gradius on the Nintendo Entertainment System, Konami jumped at the chance for a spin-off. Released as Life Force in North America, the space shooter was released in 1986 by Konami. Vic Viper returns and so do the Easter Island Heads. It’s once again time to defend yourself against aliens in thisContinue reading “Life Force Review”

HeatSeeker Review

HeatSeeker was released in 2007 for the Nintendo Wii and PlayStation. Developed by IR Gurus and published by Codemasters, HeatSeekers let players jump into the cockpit of real fighter jets as they defend the skies from a fictional terrorist country. My HeatSeeker review will be for the Wii so let’s watch our six and flyContinue reading “HeatSeeker Review”

Giga Wing 2

I scolded the original Giga Wing in my review of it a few weeks back, and I’ve decided to review the second entry in the series hoping for some improvements. Released in 2001 for the Sega Dreamcast, Giga Wing 2 was developed by GeneX and published by Capcom. The vertical shooter would introduce players toContinue reading “Giga Wing 2”

1942

World War II is a popular setting in video games from the beginning. In 1986, Capcom developed and published “1942” for the Nintendo Entertainment System putting the player into a plane during… you guessed it 1942 over the Pacific Ocean. Would this early vertical shooter impress me or should it have perished in the war?Continue reading “1942”

Giga Wing

Shooters were starting to lose their steam in the late 90s and early 2000s but that didn’t stop developer Takumi Corporation teaming up with Capcom to release “Giga Wing” in 2000 for the Sega Dreamcast. Giga Wing offers four different pilots to choose from each with their own storyline and weapons in this steam-punk inspiredContinue reading “Giga Wing”

Scramble Spirits

Sega developed and published Scramble Spirits first for the arcade and then ported it to the Sega Master System in 1989. It’s too bad they decided to port it because Scramble Spirits is a scrambled mess. The vertical shooter suffers from poor graphics, 30-second levels, repetitive enemies, and a wealth of other poor decisions. Thankfully,Continue reading “Scramble Spirits”