GripShift Review

Do you like puzzles? Do you like platforming? Do you like driving? Do you like action? Then I have the perfect game for you that combines all four of those genres and even advertises that it does! Released in 2005 for the PlayStation Portable, GripShift was developed by Sidhe and published by Red Mile EntertainmentContinue reading “GripShift Review”

Beetle Adventure Racing

“Slug bug, no hit backs.” One of the games that always comes up as a “hidden gem” for the Nintendo 64 library is “Beetle Adventure Racing”. Developed by Paradigm Entertainment and published by Electronic Arts, Beetle Adventure Racing was released in 1999. Would the arcade racing game suck me in or was it a mirageContinue reading “Beetle Adventure Racing”

Destruction Derby

The original PlayStation was barely a month old when Destruction Derby was released in 1995. Developed by Reflections Interactive and published by Psygnosis, Destruction Derby was one of the early highlights for the PlayStation but was also released for the Sega Saturn, and Nintendo 64. Destruction Derbies are awesome to watch, would the fun translateContinue reading “Destruction Derby”

Diddy Kong Racing Review

Subscribe To My YouTube Channel! Kart Racing was becoming a popular genre in the video game world by the late 90s. Mario Kart 64 was released in February of 1997 on the Nintendo 64 to massive commercial success. That same year, in November Rare, released Diddy Kong Racing for the Nintendo 64. Would there beContinue reading “Diddy Kong Racing Review”

Mario Kart Super Circuit Review

Subscribe To My YouTube Channel! In 2001, Intelligent Systems and Nintendo decided it was time to bring the popular kart racing franchise to the handheld console of the Game Boy Advance. Returning to the style of Super Mario Kart, would Super Circuit rev up the action and pull away from the pack? This Mario KartContinue reading “Mario Kart Super Circuit Review”

Mario Kart 64 Review

Subscribe To My YouTube Channel! Super Mario Kart ushered in a new genre of kart racing for generations of video games to come. In 1997, Nintendo and Shigeru Miyamoto were at it again with a follow-up on the Nintendo 64. How would the racer fare in 3D? Would it be able to keep up withContinue reading “Mario Kart 64 Review”